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<DPL>
<includeonly>
    category          = Chapeau festif
{| class="NavFrame" style="border:1px solid {{{{{prof|X}}}-color|dark}}; font-size:90%; text-align:center;" align="left"
    namespace          =
|-
    allowcachedresults = true
! style="background:{{{{{prof|Any}}}-color|lighter}}; font-size:120%; padding:0 .5em;" colspan=11 | [[Armor_rating|<span style="color:black;">Armor ratings</span>]]
    include            = {Infobox Objet}:nom,{Infobox Objet}:nom_infobox,{Infobox Objet}:nom,{Infobox Objet}:nom_infobox,{Infobox Objet}:campagne,{Infobox Objet}:campagne2,{Infobox Objet}:evenement
|-
    format            = {| class="sortable" align="center" cellpadding="5" style="width: 100%; text-align: left; border: solid 1px silver;"\n|- style="color: #ededed; background-color: #3c3f3e;"\n! Chapeau festif || Campagne || Evènement,\n|-\n|,,\n|}
| [[Image:Blunt damage.png|40px|Blunt damage]]
    secseparators      = [[Image:,,.png|22px|,,]] '''[[,|,,]]'''\n|[[,,]]{{#if:{{{,|}}}|\n[[,,]]}}\n|,,
| {{{blunt}}}
</DPL>
| [[Image:Piercing damage.png|40px|Piercing damage]]
| {{{piercing}}}
| [[Image:Slashing damage.png|40px|Slashing damage]]
| {{{slashing}}}
 
|
|
|-
| [[Image:Cold damage.png|40px|Cold damage]]
| {{{cold}}}
| [[Image:Earth damage.png|40px|Earth damage]]
| {{{earth}}}
| [[Image:Fire damage.png|40px|Fire damage]]
| {{{fire}}}
| [[Image:Lightning damage.png|40px|Lightning damage]]
| {{{lightning}}}
|}<br style="clear: left; height: 0px;" /></includeonly><noinclude>
 
==Syntax==
<pre>
{{NPC statistics
| prof =
| blunt =
| piercing =
| slashing =
| cold =
| earth =
| fire =
| lightning =
}}
</pre>
 
==Parameters==
; prof : Acceptable [[profession]] values: "w", "r", "mo", "n", "me", "e", "a", "rt", "p", "d". Use this for the NPCs' primary profession.
; blunt : armor rating against blunt damage in Normal Mode, followed by Hard Mode value between parenthesis.
; piercing : armor rating against piercing damage in Normal Mode, followed by Hard Mode value between parenthesis.
; slashing : armor rating against slashing damage in Normal Mode, followed by Hard Mode value between parenthesis.
; cold : armor rating against cold damage in Normal Mode, followed by Hard Mode value between parenthesis.
; earth : armor rating against earth damage in Normal Mode, followed by Hard Mode value between parenthesis.
; fire : armor rating against blunt damage in Normal Mode, followed by Hard Mode value between parenthesis.
; lightning : armor rating against lightning damage in Normal Mode, followed by Hard Mode value between parenthesis.
 
==Notes==
*Armor rating data may currently be found at the [[Guild Wars Wiki:Projects/Armor rating|armor rating project]].
*Other variables (health and energy) are still being evaluated.
 
[[Category:NPC templates|NPC statistics]]
</noinclude>

Version du 10 février 2010 à 19:11


Syntax

{{NPC statistics
| prof =
| blunt =
| piercing =
| slashing =
| cold =
| earth =
| fire =
| lightning =
}}

Parameters

prof
Acceptable profession values: "w", "r", "mo", "n", "me", "e", "a", "rt", "p", "d". Use this for the NPCs' primary profession.
blunt
armor rating against blunt damage in Normal Mode, followed by Hard Mode value between parenthesis.
piercing
armor rating against piercing damage in Normal Mode, followed by Hard Mode value between parenthesis.
slashing
armor rating against slashing damage in Normal Mode, followed by Hard Mode value between parenthesis.
cold
armor rating against cold damage in Normal Mode, followed by Hard Mode value between parenthesis.
earth
armor rating against earth damage in Normal Mode, followed by Hard Mode value between parenthesis.
fire
armor rating against blunt damage in Normal Mode, followed by Hard Mode value between parenthesis.
lightning
armor rating against lightning damage in Normal Mode, followed by Hard Mode value between parenthesis.

Notes

  • Armor rating data may currently be found at the armor rating project.
  • Other variables (health and energy) are still being evaluated.