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| | sdkl || kj | | | sdkl || kj |
| |} | | |} |
| <div class="NavFrame" style="clear:both; margin-top:1em; margin-bottom:0.5em; background:{{{{{prof|X}}}-color}}; padding:2px; border:1px solid {{{{{prof|X}}}-color|dark}}; border-collapse:collapse; text-align:center; color:#000000; line-height:1.25"><div class="NavHead" style="height:auto">
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| {|width="100%" border="0" cellspacing="0" cellpadding="0" style="background:transparent"
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| |-
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| |width="100%" style="background-color:{{{{{prof|X}}}-color}}; padding:0.2em"|<span style="font-color:{{{{{prof|X}}}-color|dark}};">'''[[Classe d'armure]]'''</span>
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| |}
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| </div>
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| <div class="NavContent" style="background:#FFFFFF;">
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| {| style="border: noborder; text-align: center; clear: both; width: 100%; border-collapse: collapse;" align="center"
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| |-
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| | [[Image:Dégâts contondants.png|40px|Dégâts contondants]]
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| | {{{contondants}}}
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| | [[Image:Dégâts perforants.png|40px|Dégâts perforants]]
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| | {{{perforants}}}
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| | [[Image:Dégâts tranchants.png|40px|Dégâts tranchants]]
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| | {{{tranchants}}}
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| |
| |
| |
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| |-
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| | [[Image:Dégâts du froid.png|40px|Dégâts du froid]]
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| | {{{froid}}}
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| | [[Image:Earth damage.png|40px|Earth damage]]
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| | {{{earth}}}
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| | [[Image:Fire damage.png|40px|Fire damage]]
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| | {{{fire}}}
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| | [[Image:Lightning damage.png|40px|Lightning damage]]
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| | {{{lightning}}}
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| |}<br style="clear: left; height: 0px;" /></div>
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| <div class="NavEnd"></div>
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| </div>
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| <div class="NavFrame" style="display:none"><div class="NavHead">_</div><div class="NavContent"></div></div></includeonly><noinclude>
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|
| |
| ==Syntax==
| |
| <pre>
| |
| {{NPC statistics
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| | prof =
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| | blunt =
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| | piercing =
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| | slashing =
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| | cold =
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| | earth =
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| | fire =
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| | lightning =
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| }}
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| </pre>
| |
|
| |
| ==Parameters==
| |
| ; prof : Acceptable [[profession]] values: "w", "r", "mo", "n", "me", "e", "a", "rt", "p", "d". Use this for the NPCs' primary profession.
| |
| ; blunt : armor rating against blunt damage in Normal Mode, followed by Hard Mode value between parenthesis.
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| ; piercing : armor rating against piercing damage in Normal Mode, followed by Hard Mode value between parenthesis.
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| ; slashing : armor rating against slashing damage in Normal Mode, followed by Hard Mode value between parenthesis.
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| ; cold : armor rating against cold damage in Normal Mode, followed by Hard Mode value between parenthesis.
| |
| ; earth : armor rating against earth damage in Normal Mode, followed by Hard Mode value between parenthesis.
| |
| ; fire : armor rating against blunt damage in Normal Mode, followed by Hard Mode value between parenthesis.
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| ; lightning : armor rating against lightning damage in Normal Mode, followed by Hard Mode value between parenthesis.
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|
| |
| ==Notes==
| |
| *Armor rating data may currently be found at the [[Guild Wars Wiki:Projects/Armor rating|armor rating project]].
| |
| *Other variables (health and energy) are still being evaluated.
| |
|
| |
| [[Category:NPC templates|NPC statistics]]
| |
| </noinclude>
| |