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Donjon

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Révision datée du 20 décembre 2007 à 17:17 par Test (discussion | contributions) (Nouvelle page: '''Cette page est en cours de composition, votre aide sera la bienvenue''' Les donjons sont des zones d'explorations sous-terraines. Le but est généralement d'accomplir une quête ...)
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Cette page est en cours de composition, votre aide sera la bienvenue

Les donjons sont des zones d'explorations sous-terraines. Le but est généralement d'accomplir une quête qui mène jusqu'à un boss final. Une fois tué vous gagnerez des récompenses. Voici une liste des 18 donjons :

# Dungeon Niv Coffres Entrée Queste(s) Faction Première fois Mode difficile Fois suivantes
1 Catacombes de Kathandrax 3 Coffre de Kathandrax Territoire Charr: Vallée de Sacnoth (Sud-est) Avant-garde 1500 2250 200
2 Menagerie de Rragar 3 Territoire Charr: Vallée de Sacnoth (Sud-ouest) Avant-garde 3000 4500 300
3 Cathedral of Flames 3 Murakai's Chest Charr Homelands: Doomlore Shrine (teleported by Gron Fierceclaw during quest) Temple of the Damned Vanguard 1500 200
4 Ooze Pit 1 Prismatic Chest Charr Homelands: Grothmar Wardowns Watch it Jiggle Dwarf 1000 100
5 Darkrime Delves 3 Havok's Chest Far Shiverpeaks: Bjora Marches (North) The Misanthropic Jotun Principle Norn 1500 200
6 Frostmaw's Burrows 5 Chest of Burrows Far Shiverpeaks: Jaga Moraine (North) Cold Vengeance Norn 3000 300
7 Sepulchre of Dragrimmar 2 Dragrimmar Chest Far Shiverpeaks: Drakkar Lake (Northwest) The Anvil of Dragrimmar
Anything You Can Do3
Dwarf 1500 200
8 Raven's Point 3 Destroyer Chest Far Shiverpeaks: Varajar Fells (Northwest) Defending the Breach Norn 1500 200
9 Vloxen Excavations 3 Zoldark's Chest Tarnished Coast: Umbral Grotto (Southwest) and Vlox's Falls (Northeast) Dredging the Depths Dwarf 1500 200
10 Bogroot Growths 2 Bogroot Chest Tarnished Coast: Sparkfly Swamp (Northeast) Giriff's War1 or
Tekks's War1
Asura 1000 100
11 Bloodstone Caves 3 Eldritch Chest Tarnished Coast: Sparkfly Swamp (East) Crystal Method
The Arrow's Point2
The Blade's Essence2
Dwarf 1500 200
12 Shards of Orr 3 Fendi's Chest Tarnished Coast: Arbor Bay (South) Lost Souls Asura 3000 300
13 Oola's Lab 3 Oola's Chest Tarnished Coast: Magus Stones (West) Little Workshop of Horrors Asura 500 100
14 Arachni's Haunt 2 Arachni's Spoils Tarnished Coast: Magus Stones (South West) Scrambled Reinforcements Asura 1500 200
15 Slavers' Exile (elite) 5 Chest of the Slaver
Hierophant's Chest
Tarnished Coast: Verdant Cascades (Southeast) The Last Hierophant Norn 5000 500
16 Fronis Irontoe's Lair 1 Irontoe's Chest Far Shiverpeaks: Gunnar's Hold (teleported by Kilroy Stonekin during the quest) Kilroy Stonekin's Punch-Out Extravaganza! Dwarf 500 100
17 Secret Lair of the Snowmen 1 Chest of Wintersday Past Tarnished Coast: Umbral Grotto (teleported by Koris Deeprunner during quest) Lost Treasure of King Hundar Dwarf 500 100
18 Heart of the Shiverpeaks 3 Mountain Heart Chest Depths of Tyria: Battledepths (South) or Depths of Tyria: Bogroot Growths (East) Heart of the Shiverpeaks4 Dwarf 1500 200
  1. Only one of these quests is required to receive credit for completing the dungeon, and the two quests cannot be done at the same time, as Giriff and Tekks will not accompany the party at the same time.
  2. The Arrow's Point and The Blade's Essence are non-repeatable, and do not require completion of the dungeon.
  3. One of the objectives for Anything You Can Do is on the first level of this dungeon, but it is not relevant for the dungeon's completion.
  4. The Heart of the Shiverpeaks quest is non-repeatable, but is not necessary to complete the dungeon afterward.

Notes

  • Before completing a Dungeon make sure you have a Master Dungeon Guide with you. Filling the entries in it will allow you to redeem reputation points to either the Asura, Norn, Ebon Vanguard or Deldrimor titles upon delivering it to the proper NPC. See Master Dungeon Guide for more information.
  • Completing a dungeon in hard mode gives 50% more reputation points than in normal mode.
  • A three minute timer starts once everyone uses the chest at the end of the Dungeon. When this timer expires the party will be sent outside to the dungeons quest-giver.
Bug.png

Bug ! If the whole party dies after the timer starts it will disappear, but will still expire.

See Also